Workbench Wednesday #5…

Welcome to workbench Wednesday #5. These are things I was working on as I was waiting for glue or paint to dry on the grain complex. They are filler buildings to run along the backdrop in Jackson.

As I had mentioned in the original plan there are feeder barns and stock pens in this area. I built the grain complex for the end of the siding, but tried various small industries to fill in the rest. Problem with that was then there would be cars set that would have to moved to switch the complex.

I decided to go a different route. Instead of a lineside industry, I added several small businesses and a coupe of apartment buildings. All modelled from the back. The apartment buildings are Walthers (walthers.com) Parkview Terrace Apartments (PN. 933-3177). They are perfect because they are made as a backdrop building. Liked the colors that they were shown in but not the raw plastic. So I painted them to match the box art.

Since I wanted to light them and the fact that they were open on the side that would go against the backdrop I sealed the backs.

Backside of the apartments, light block added to the left one.
Apartments from the front, one with and one without the rear backing.

For the businesses I used what I had on hand. Again they are from Walthers. They were a group of buildings I had picked for a main street scene. Wasn’t going to happen. They are simple kits that Walthers had made for them from Kibri. Only a couple of different styles with different architectural detail and color. Since I only needed the backs, I measured what depth I would need and cut off the fronts. And again added styrene to the open side so that I could light them without light leaks.

The row of shops from the rear. Cut down for the backdrop.
What was the front of the shops, now cut down with styrene covering the opening.

At some point in time I got bored and assembled them without thought of painting them. The plastic color is not natural, so I will be painting them (unfortunately brush painting) before installation. In addition all buildings will have something in the windows (curtains, blinds, etc.) so that they look occupied. I plan on blocking some windows so that when lit not every window is aglow.

This is what the scene will look like when done.

Background buildings in place.
Looking from the other direction.

It should be a rather convincing backdrop for the town. The apartments and shops will fill space without really registering in your mind that they are there. Of course they will need a lot of weathering as they are right along the tracks. That, and some trees and a fence, plus ground cover and the appropriate details and it will be a great scene.

That’s it for now. In full helix mode (update to follow very soon) so no more of this kind of work for awhile.

Will post on the helix soon, till then…

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